

; Import-File created by Lib2PBImport
;- Libname: dxgi.lib
; created: 2012/10/20  22:58

Import #LIB_DXGI
  CreateDXGIFactory1.i(*riid, *ppFactory)
  DXGID3D10RegisterLayers(a.i,b.i)
  DXGID3D10GetLayeredDeviceSize(a.i,b.i)
  DXGID3D10CreateLayeredDevice(a.i,b.i,c.i,d.i,e.i)
  DXGID3D10CreateDevice(a.i,b.i,c.i,d.i,e.i,f.i)
  DXGIReportAdapterConfiguration(a.i)
EndImport


; Import-File created by Lib2PBImport
;- Libname: d3d10.lib
; created: 2012/10/20  22:58

Import #LIB_D3D10
  D3D10CompileShader(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i)
  D3D10PreprocessShader(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3D10DisassembleShader(a.i,b.i,c.i,d.i,e.i)
  D3D10DisassembleEffect(a.i,b.i,c.i)
  D3D10ReflectShader(a.i,b.i,c.i)
  D3D10CreateStateBlock(a.i,b.i,c.i)
  D3D10StateBlockMaskUnion(a.i,b.i,c.i)
  D3D10StateBlockMaskIntersect(a.i,b.i,c.i)
  D3D10StateBlockMaskDifference(a.i,b.i,c.i)
  D3D10StateBlockMaskEnableCapture(a.i,b.i,c.i,d.i)
  D3D10StateBlockMaskDisableCapture(a.i,b.i,c.i,d.i)
  D3D10StateBlockMaskEnableAll(a.i)
  D3D10StateBlockMaskDisableAll(a.i)
  D3D10StateBlockMaskGetSetting(a.i,b.i,c.i)
  D3D10CompileEffectFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3D10CreateEffectFromMemory(a.i,b.i,c.i,d.i,e.i,f.i)
  D3D10CreateEffectPoolFromMemory(a.i,b.i,c.i,d.i,e.i)
  D3D10GetPixelShaderProfile(a.i)
  D3D10GetVertexShaderProfile(a.i)
  D3D10GetGeometryShaderProfile(a.i)
  D3D10CreateBlob(a.i,b.i)
  D3D10GetInputSignatureBlob(a.i,b.i,c.i)
  D3D10GetOutputSignatureBlob(a.i,b.i,c.i)
  D3D10GetInputAndOutputSignatureBlob(a.i,b.i,c.i)
  D3D10GetShaderDebugInfo(a.i,b.i,c.i)
  D3D10GetVersion()
  D3D10RegisterLayers()
  D3D10CreateDevice(a.i,b.i,c.i,d.i,e.i,f.i)
  D3D10CreateDeviceAndSwapChain(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i)
EndImport

; Import-File created by Lib2PBImport
;- Libname: d3d11.lib
; created: 2012/10/20  22:23

Import #LIB_D3D11
  D3D11CreateDevice(*pAdapter, DriverType.i, HMODULE.i, Flags.i , *pFeatureLevels, FeatureLevels, SDKVersion, *ppDevice, *pFeatureLevel, *ppImmediateContext)
  D3D11CreateDeviceAndSwapChain(*pAdapter,DriverType.i,Software.i,Flags.i,*pFeatureLevels,FeatureLevels,SDKVersion,*pSwapChainDesc,*ppSwapChain,*ppDevice,*pFeatureLevel,*ppImmediateContext)
  D3D11CoreRegisterLayers(a.l,b.i)
  D3D11CoreGetLayeredDeviceSize(a.i,b.i)
  D3D11CoreCreateLayeredDevice(a.i,b.i,c.i,d.i,e.i)
  D3D11CoreCreateDevice(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i)
  D3DKMTOpenAdapterFromHdc(a.i)
  D3DKMTGetDisplayModeList(a.i)
  D3DKMTSetVidPnSourceOwner(a.i)
  D3DKMTSetDisplayMode(a.i)
  D3DKMTCreateAllocation(a.i)
  D3DKMTQueryResourceInfo(a.i)
  D3DKMTOpenResource(a.i)
  D3DKMTSetAllocationPriority(a.i)
  D3DKMTQueryAllocationResidency(a.i)
  D3DKMTCreateDevice(a.i)
  D3DKMTGetRuntimeData(a.i)
  D3DKMTLock(a.i)
  D3DKMTGetMultisampleMethodList(a.i)
  D3DKMTPresent(a.i)
  D3DKMTRender(a.i)
  D3DKMTGetSharedPrimaryHandle(a.i)
  D3DKMTEscape(a.i)
  D3DKMTWaitForVerticalBlankEvent(a.i)
  D3DKMTSetGammaRamp(a.i)
  D3DKMTGetDeviceState(a.i)
  D3DKMTSetContextSchedulingPriority(a.i)
  D3DKMTGetContextSchedulingPriority(a.i)
  D3DKMTCreateContext(a.i)
  D3DKMTCreateSynchronizationObject(a.i)
EndImport

; Import-File created by Lib2PBImport
;- Libname: d3dx10.iib
; created: 2012/10/27  17:40

Import #LIB_D3DX10
  D3DX10CreateAsyncFileLoaderA(a.i,b.i) 
  D3DX10CreateAsyncFileLoaderW(a.i,b.i) 
  D3DX10CreateAsyncMemoryLoader(a.i,b.i,c.i) 
  D3DX10CreateAsyncResourceLoaderA(a.i,b.i,c.i)
  D3DX10CreateAsyncResourceLoaderW(a.i,b.i,c.i) 
  D3DX10CreateAsyncTextureProcessor(a.i,b.i,c.i) 
  D3DX10CreateAsyncTextureInfoProcessor(a.i,b.i) 
  D3DX10CreateAsyncShaderResourceViewProcessor(a.i,b.i,c.i) 
  D3DX10CreateAsyncCompilerProcessor(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i)
  D3DX10CreateAsyncShaderPreprocessProcessor(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX10CreateAsyncEffectCreateProcessor(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i) 
  D3DX10CreateAsyncEffectPoolCreateProcessor(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3DX10CompileFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i)
  D3DX10CompileFromFileW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i)
  D3DX10CompileFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX10CompileFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i) 
  D3DX10CompileFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX10PreprocessShaderFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10PreprocessShaderFromFileW(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10PreprocessShaderFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DX10PreprocessShaderFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DX10PreprocessShaderFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3DX10CreateEffectFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i)
  D3DX10CreateEffectFromFileW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i) 
  D3DX10CreateEffectFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i,n.i)
  D3DX10CreateEffectFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i,n.i)
  D3DX10CreateEffectFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i,n.i) 
  D3DX10CreateEffectPoolFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i)
  D3DX10CreateEffectPoolFromFileW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i) 
  D3DX10CreateEffectPoolFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX10CreateEffectPoolFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i) 
  D3DX10CreateEffectPoolFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i) 
  D3DX10GetImageInfoFromFileA(a.i,b.i,c.i,d.i) 
  D3DX10GetImageInfoFromFileW(a.i,b.i,c.i,d.i)
  D3DX10GetImageInfoFromResourceA(a.i,b.i,c.i,d.i,e.i) 
  D3DX10GetImageInfoFromResourceW(a.i,b.i,c.i,d.i,e.i) 
  D3DX10GetImageInfoFromMemory(a.i,b.i,c.i,d.i,e.i) 
  D3DX10CreateTextureFromFileA(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DX10CreateTextureFromFileW(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DX10CreateTextureFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10CreateTextureFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10CreateTextureFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10CreateShaderResourceViewFromFileA(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DX10CreateShaderResourceViewFromFileW(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DX10CreateShaderResourceViewFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX10CreateShaderResourceViewFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10CreateShaderResourceViewFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DX10SaveTextureToFileA(a.i,b.i,c.i) 
  D3DX10SaveTextureToFileW(a.i,b.i,c.i) 
  D3DX10SaveTextureToMemory(a.i,b.i,c.i,d.i) 
  D3DX10LoadTextureFromTexture(a.i,b.i,c.i) 
  D3DX10FilterTexture(a.i,b.i,c.i)
  D3DX10ComputeNormalMap(a.i,b.i,c.i,d.i,e.i) 
  D3DX10CreateDevice(a.i,b.i,c.i,d.i,e.i) 
  D3DX10CreateDeviceAndSwapChain(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX10GetFeatureLevel1(a.i,b.i) 
  D3DX10CheckVersion(a.i,b.i) 
  D3DX10UnsetAllDeviceObjects(a.i) 
  D3DX10CreateSprite(a.i,b.i,c.i) 
  D3DX10CreateFontA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i) 
  D3DX10CreateFontW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i) 
  D3DX10CreateFontIndirectA(a.i,b.i,c.i) 
  D3DX10CreateFontIndirectW(a.i,b.i,c.i) 
  D3DX10CreateMesh(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i) 
  D3DX10CreateSkinInfo(a.i) 
  D3DXFloat32To16Array(a.i,b.i,c.i)
  D3DXFloat16To32Array(a.i,b.i,c.i) 
  D3DXVec2Normalize(a.i,b.i) 
  D3DXVec2Hermite(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec2CatmullRom(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec2BaryCentric(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec2Transform(a.i,b.i,c.i) 
  D3DXVec2TransformCoord(a.i,b.i,c.i) 
  D3DXVec2TransformNormal(a.i,b.i,c.i) 
  D3DXVec3Normalize(a.i,b.i) 
  D3DXVec3Hermite(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3CatmullRom(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DXVec3BaryCentric(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3Transform(a.i,b.i,c.i)
  D3DXVec3TransformCoord(a.i,b.i,c.i) 
  D3DXVec3TransformNormal(a.i,b.i,c.i) 
  D3DXVec3Project(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3Unproject(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DXVec4Cross(a.i,b.i,c.i,d.i)
  D3DXVec4Normalize(a.i,b.i) 
  D3DXVec4Hermite(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec4CatmullRom(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec4BaryCentric(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec4Transform(a.i,b.i,c.i) 
  D3DXVec2TransformArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec2TransformCoordArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec2TransformNormalArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3TransformArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3TransformCoordArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3TransformNormalArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXVec3ProjectArray(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DXVec3UnprojectArray(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DXVec4TransformArray(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXMatrixDeterminant(a.i) 
  D3DXMatrixDecompose(a.i,b.i,c.i,d.i) 
  D3DXMatrixTranspose(a.i,b.i) 
  D3DXMatrixMultiply(a.i,b.i,c.i) 
  D3DXMatrixMultiplyTranspose(a.i,b.i,c.i) 
  D3DXMatrixInverse(a.i,b.i,c.i) 
  D3DXMatrixScaling(a.i,b.i,c.i,d.i) 
  D3DXMatrixTranslation(a.i,b.i,c.i,d.i) 
  D3DXMatrixRotationX(a.i,b.f) 
  D3DXMatrixRotationY(a.i,b.f) 
  D3DXMatrixRotationZ(a.i,b.f) 
  D3DXMatrixRotationAxis(a.i,b.i,c.i) 
  D3DXMatrixRotationQuaternion(a.i,b.i) 
  D3DXMatrixRotationYawPitchRoll(a.i,b.f,c.f,d.f) 
  D3DXMatrixTransformation(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXMatrixTransformation2D(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXMatrixAffineTransformation(a.i,b.i,c.i,d.i,e.i) 
  D3DXMatrixAffineTransformation2D(a.i,b.i,c.i,d.i,e.i) 
  D3DXMatrixLookAtRH(a.i,b.i,c.i,d.i) 
  D3DXMatrixLookAtLH(a.i,b.i,c.i,d.i) 
  D3DXMatrixPerspectiveRH(a.i,b.i,c.i,d.i,e.i) 
  D3DXMatrixPerspectiveLH(a.i,b.f,c.f,d.f,e.f) 
  D3DXMatrixPerspectiveFovRH(a.i,b.f,c.f,d.f,e.f)
  D3DXMatrixPerspectiveFovLH(a.i,b.f,c.f,d.f,e.f) 
  D3DXMatrixPerspectiveOffCenterRH(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXMatrixPerspectiveOffCenterLH(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXMatrixOrthoRH(a.i,b.i,c.i,d.i,e.i)
  D3DXMatrixOrthoLH(a.i,b.f,c.f,d.f,e.f) 
  D3DXMatrixOrthoOffCenterRH(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DXMatrixOrthoOffCenterLH(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXMatrixShadow(a.i,b.i,c.i)
  D3DXMatrixReflect(a.i,b.i) 
  D3DXQuaternionToAxisAngle(a.i,b.i,c.i) 
  D3DXQuaternionRotationMatrix(a.i,b.i) 
  D3DXQuaternionRotationAxis(a.i,b.i,c.f) 
  D3DXQuaternionRotationYawPitchRoll(a.i,b.f,c.f,d.f) 
  D3DXQuaternionMultiply(a.i,b.i,c.i) 
  D3DXQuaternionNormalize(a.i,b.i) 
  D3DXQuaternionInverse(a.i,b.i) 
  D3DXQuaternionLn(a.i,b.i) 
  D3DXQuaternionExp(a.i,b.i) 
  D3DXQuaternionSlerp(a.i,b.i,c.i,d.i) 
  D3DXQuaternionSquad(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXQuaternionSquadSetup(a.i,b.i,c.i,d.i,e.i,f.i,g.i) 
  D3DXQuaternionBaryCentric(a.i,b.i,c.i,d.i,e.i,f.i) 
  D3DXPlaneNormalize(a.i,b.i) 
  D3DXPlaneIntersectLine(a.i,b.i,c.i,d.i) 
  D3DXPlaneFromPointNormal(a.i,b.i,c.i) 
  D3DXPlaneFromPoints(a.i,b.i,c.i,d.i) 
  D3DXPlaneTransform(a.i,b.i,c.i) 
  D3DXPlaneTransformArray(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DXColorAdjustSaturation(a.i,b.i,c.i) 
  D3DXColorAdjustContrast(a.i,b.i,c.i) 
  D3DXFresnelTerm(a.i,b.i)
  D3DXCreateMatrixStack(a.i,b.i) 
  D3DXIntersectTri(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i)
  D3DXSphereBoundProbe(a.i,b.i,c.i,d.i) 
  D3DXBoxBoundProbe(a.i,b.i,c.i,d.i) 
  D3DXComputeBoundingSphere(a.i,b.i,c.i,d.i,e.i)
  D3DXComputeBoundingBox(a.i,b.i,c.i,d.i,e.i) 
  D3DXCpuOptimizations(a.i) 
  D3DXSHEvalDirection(a.i,b.i,c.i) 
  D3DXSHRotate(a.i,b.i,c.i,d.i) 
  D3DXSHRotateZ(a.i,b.i,c.i,d.i) 
  D3DXSHAdd(a.i,b.i,c.i,d.i) 
  D3DXSHScale(a.i,b.i,c.i,d.i) 
  D3DXSHDot(a.i,b.i,c.i) 
  D3DXSHMultiply2(a.i,b.i,c.i) 
  D3DXSHMultiply3(a.i,b.i,c.i) 
  D3DXSHMultiply4(a.i,b.i,c.i) 
  D3DXSHMultiply5(a.i,b.i,c.i) 
  D3DXSHMultiply6(a.i,b.i,c.i) 
  D3DXSHEvalDirectionalLight(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i) 
  D3DXSHEvalSphericalLight(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DXSHEvalConeLight(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i) 
  D3DXSHEvalHemisphereLight(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX10SHProjectCubeMap(a.i,b.i,c.i,d.i,e.i) 
EndImport

; Import-File created by Lib2PBImport
;- Libname: d3dx11.iib
; created: 2012/10/20  22:59

Import #LIB_D3DX11
  D3DX11CreateAsyncFileLoaderA(a.i,b.i)
  D3DX11CreateAsyncFileLoaderW(a.i,b.i)
  D3DX11CreateAsyncMemoryLoader(a.i,b.i,c.i)
  D3DX11CreateAsyncResourceLoaderA(a.i,b.i,c.i)
  D3DX11CreateAsyncResourceLoaderW(a.i,b.i,c.i)
  D3DX11CreateAsyncTextureProcessor(a.i,b.i,c.i)
  D3DX11CreateAsyncTextureInfoProcessor(a.i,b.i)
  D3DX11CreateAsyncShaderResourceViewProcessor(a.i,b.i,c.i)
  D3DX11CreateAsyncCompilerProcessor(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i)
  D3DX11CreateAsyncShaderPreprocessProcessor(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CreateThreadPump(a.i,b.i,c.i)
  D3DX11CompileFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i)
  D3DX11CompileFromFileW(a.s,b.i,c.i,d.s,e.s,f.i,g.i,h.i,i.i,j.i,k.i)
  D3DX11CompileFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX11CompileFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX11CompileFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i,l.i,m.i)
  D3DX11PreprocessShaderFromFileA(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11PreprocessShaderFromFileW(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11PreprocessShaderFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3DX11PreprocessShaderFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3DX11PreprocessShaderFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i)
  D3DX11GetImageInfoFromFileA(a.i,b.i,c.i,d.i)
  D3DX11GetImageInfoFromFileW(a.i,b.i,c.i,d.i)
  D3DX11GetImageInfoFromResourceA(a.i,b.i,c.i,d.i,e.i)
  D3DX11GetImageInfoFromResourceW(a.i,b.i,c.i,d.i,e.i)
  D3DX11GetImageInfoFromMemory(a.i,b.i,c.i,d.i,e.i)
  D3DX11CreateTextureFromFileA(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CreateTextureFromFileW(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CreateTextureFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11CreateTextureFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11CreateTextureFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11CreateShaderResourceViewFromFileA(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CreateShaderResourceViewFromFileW(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CreateShaderResourceViewFromResourceA(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11CreateShaderResourceViewFromResourceW(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11CreateShaderResourceViewFromMemory(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DX11SaveTextureToFileA(a.i,b.i,c.i,d.i)
  D3DX11SaveTextureToFileW(a.i,b.i,c.i,d.i)
  D3DX11SaveTextureToMemory(a.i,b.i,c.i,d.i,e.i)
  D3DX11LoadTextureFromTexture(a.i,b.i,c.i,d.i)
  D3DX11FilterTexture(a.i,b.i,c.i,d.i)
  D3DX11ComputeNormalMap(a.i,b.i,c.i,d.i,e.i,f.i)
  D3DX11CheckVersion(a.i,b.i)
  D3DX11SHProjectCubeMap(a.i,b.i,c.i,d.i,e.i,f.i)
EndImport

; Import-File created by Lib2PBImport
; Libname: d3dcompiler.lib
; created: 2012/11/05  19:06

Import #LIB_D3DCOMPILER
  D3DCompile(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i,i.i,j.i,k.i) 
  D3DPreprocess(a.i,b.i,c.i,d.i,e.i,f.i,g.i)
  D3DDisassemble(a.i,b.i,c.i,d.i,e.i) 
  D3DDisassemble10Effect(a.i,b.i,c.i) 
  D3DReflect(a.i,b.i,c.i,d.i) 
  D3DStripShader(a.i,b.i,c.i,d.i) 
  D3DGetInputSignatureBlob(a.i,b.i,c.i)
  D3DGetOutputSignatureBlob(a.i,b.i,c.i) 
  D3DGetInputAndOutputSignatureBlob(a.i,b.i,c.i) 
  D3DGetDebugInfo(a.i,b.i,c.i) 
  D3DGetBlobPart(a.i,b.i,c.i,d.i,e.i)
  D3DCreateBlob(a.i,b.i) 
  D3DCompressShaders(a.i,b.i,c.i,d.i) 
  D3DDecompressShaders(a.i,b.i,c.i,d.i,e.i,f.i,g.i,h.i) 
  D3DReturnFailure1(a.i,b.i,c.i) 
EndImport




; Import-File created by Lib2PBImport
;- Libname: dxguid.lib
; created: 2012/10/22  15:05

Import #LIB_DXGUID
  ALL_POWERSCHEMES_GUID
  D3DAUTHENTICATEDCONFIGURE_CRYPTOSESSION
  D3DAUTHENTICATEDCONFIGURE_ENCRYPTIONWHENACCESSIBLE
  D3DAUTHENTICATEDCONFIGURE_INITIALIZE
  D3DAUTHENTICATEDCONFIGURE_PROTECTION
  D3DAUTHENTICATEDCONFIGURE_SHAREDRESOURCE
  D3DAUTHENTICATEDQUERY_ACCESSIBILITYATTRIBUTES
  D3DAUTHENTICATEDQUERY_CHANNELTYPE
  D3DAUTHENTICATEDQUERY_CRYPTOSESSION
  D3DAUTHENTICATEDQUERY_CURRENTENCRYPTIONWHENACCESSIBLE
  D3DAUTHENTICATEDQUERY_DEVICEHANDLE
  D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUID
  D3DAUTHENTICATEDQUERY_ENCRYPTIONWHENACCESSIBLEGUIDCOUNT
  D3DAUTHENTICATEDQUERY_OUTPUTID
  D3DAUTHENTICATEDQUERY_OUTPUTIDCOUNT
  D3DAUTHENTICATEDQUERY_PROTECTION
  D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS
  D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESSCOUNT
  D3DAUTHENTICATEDQUERY_UNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT
  D3DCRYPTOTYPE_AES128_CTR
  D3DCRYPTOTYPE_PROPRIETARY
  D3DKEYEXCHANGE_DXVA
  D3DKEYEXCHANGE_RSAES_OAEP
  DOMAIN_JOIN_GUID
  DOMAIN_LEAVE_GUID
  DXFILEOBJ_AnimTicksPerSecond
  DXFILEOBJ_CompressedAnimationSet
  DXFILEOBJ_DeclData
  DXFILEOBJ_EffectDWord
  DXFILEOBJ_EffectFloats
  DXFILEOBJ_EffectInstance
  DXFILEOBJ_EffectParamDWord
  DXFILEOBJ_EffectParamFloats
  DXFILEOBJ_EffectParamString
  DXFILEOBJ_EffectString
  DXFILEOBJ_FVFData
  DXFILEOBJ_FaceAdjacency
  DXFILEOBJ_PMAttributeRange
  DXFILEOBJ_PMInfo
  DXFILEOBJ_PMVSplitRecord
  DXFILEOBJ_Patch
  DXFILEOBJ_PatchMesh
  DXFILEOBJ_PatchMesh9
  DXFILEOBJ_SkinWeights
  DXFILEOBJ_VertexDuplicationIndices
  DXFILEOBJ_VertexElement
  DXFILEOBJ_XSkinMeshHeader
  FIREWALL_PORT_CLOSE_GUID
  FIREWALL_PORT_OPEN_GUID
  GUID_ACDC_POWER_SOURCE
  GUID_ACTIVE_POWERSCHEME
  GUID_ALLOW_AWAYMODE
  GUID_ALLOW_DISPLAY_REQUIRED
  GUID_ALLOW_RTC_WAKE
  GUID_ALLOW_STANDBY_STATES
  GUID_ALLOW_SYSTEM_REQUIRED
  GUID_APPLAUNCH_BUTTON
  GUID_BACKGROUND_TASK_NOTIFICATION
  GUID_BATTERY_DISCHARGE_ACTION_0
  GUID_BATTERY_DISCHARGE_ACTION_1
  GUID_BATTERY_DISCHARGE_ACTION_2
  GUID_BATTERY_DISCHARGE_ACTION_3
  GUID_BATTERY_DISCHARGE_FLAGS_0
  GUID_BATTERY_DISCHARGE_FLAGS_1
  GUID_BATTERY_DISCHARGE_FLAGS_2
  GUID_BATTERY_DISCHARGE_FLAGS_3
  GUID_BATTERY_DISCHARGE_LEVEL_0
  GUID_BATTERY_DISCHARGE_LEVEL_1
  GUID_BATTERY_DISCHARGE_LEVEL_2
  GUID_BATTERY_DISCHARGE_LEVEL_3
  GUID_BATTERY_PERCENTAGE_REMAINING
  GUID_BATTERY_SUBGROUP
  GUID_CONSOLE_DISPLAY_STATE
  GUID_CRITICAL_POWER_TRANSITION
  GUID_DEVICE_IDLE_POLICY
  GUID_DEVICE_POWER_POLICY_VIDEO_BRIGHTNESS
  GUID_DEVICE_POWER_POLICY_VIDEO_DIM_BRIGHTNESS
  GUID_DISK_ADAPTIVE_POWERDOWN
  GUID_DISK_BURST_IGNORE_THRESHOLD
  GUID_DISK_POWERDOWN_TIMEOUT
  GUID_DISK_SUBGROUP
  GUID_ENABLE_SWITCH_FORCED_SHUTDOWN
  GUID_HIBERNATE_FASTS4_POLICY
  GUID_HIBERNATE_TIMEOUT
  GUID_IDLE_BACKGROUND_TASK
  GUID_LIDCLOSE_ACTION
  GUID_LIDCLOSE_ACTION_FLAGS
  GUID_LIDOPEN_POWERSTATE
  GUID_LIDSWITCH_STATE_CHANGE
  GUID_LOCK_CONSOLE_ON_WAKE
  GUID_MAX_POWER_SAVINGS
  GUID_MIN_POWER_SAVINGS
  GUID_MONITOR_POWER_ON
  GUID_PCIEXPRESS_ASPM_POLICY
  GUID_PCIEXPRESS_SETTINGS_SUBGROUP
  GUID_POWERBUTTON_ACTION
  GUID_POWERBUTTON_ACTION_FLAGS
  GUID_POWERSCHEME_PERSONALITY
  GUID_PROCESSOR_ALLOW_THROTTLING
  GUID_PROCESSOR_CORE_PARKING_AFFINITY_HISTORY_DECREASE_FACTOR
  GUID_PROCESSOR_CORE_PARKING_AFFINITY_HISTORY_THRESHOLD
  GUID_PROCESSOR_CORE_PARKING_AFFINITY_WEIGHTING
  GUID_PROCESSOR_CORE_PARKING_DECREASE_POLICY
  GUID_PROCESSOR_CORE_PARKING_DECREASE_THRESHOLD
  GUID_PROCESSOR_CORE_PARKING_DECREASE_TIME
  GUID_PROCESSOR_CORE_PARKING_INCREASE_POLICY
  GUID_PROCESSOR_CORE_PARKING_INCREASE_THRESHOLD
  GUID_PROCESSOR_CORE_PARKING_INCREASE_TIME
  GUID_PROCESSOR_CORE_PARKING_MAX_CORES
  GUID_PROCESSOR_CORE_PARKING_MIN_CORES
  GUID_PROCESSOR_CORE_PARKING_OVER_UTILIZATION_HISTORY_DECREASE_FACTOR
  GUID_PROCESSOR_CORE_PARKING_OVER_UTILIZATION_HISTORY_THRESHOLD
  GUID_PROCESSOR_CORE_PARKING_OVER_UTILIZATION_THRESHOLD
  GUID_PROCESSOR_CORE_PARKING_OVER_UTILIZATION_WEIGHTING
  GUID_PROCESSOR_IDLESTATE_POLICY
  GUID_PROCESSOR_IDLE_ALLOW_SCALING
  GUID_PROCESSOR_IDLE_DEMOTE_THRESHOLD
  GUID_PROCESSOR_IDLE_DISABLE
  GUID_PROCESSOR_IDLE_PROMOTE_THRESHOLD
  GUID_PROCESSOR_IDLE_TIME_CHECK
  GUID_PROCESSOR_PARKING_CORE_OVERRIDE
  GUID_PROCESSOR_PARKING_PERF_STATE
  GUID_PROCESSOR_PERFSTATE_POLICY
  GUID_PROCESSOR_PERF_BOOST_POLICY
  GUID_PROCESSOR_PERF_DECREASE_POLICY
  GUID_PROCESSOR_PERF_DECREASE_THRESHOLD
  GUID_PROCESSOR_PERF_DECREASE_TIME
  GUID_PROCESSOR_PERF_HISTORY
  GUID_PROCESSOR_PERF_INCREASE_POLICY
  GUID_PROCESSOR_PERF_INCREASE_THRESHOLD
  GUID_PROCESSOR_PERF_INCREASE_TIME
  GUID_PROCESSOR_PERF_TIME_CHECK
  GUID_PROCESSOR_SETTINGS_SUBGROUP
  GUID_PROCESSOR_THROTTLE_MAXIMUM
  GUID_PROCESSOR_THROTTLE_MINIMUM
  GUID_PROCESSOR_THROTTLE_POLICY
  GUID_SESSION_DISPLAY_STATE
  GUID_SLEEPBUTTON_ACTION
  GUID_SLEEPBUTTON_ACTION_FLAGS
  GUID_SLEEP_IDLE_THRESHOLD
  GUID_SLEEP_SUBGROUP
  GUID_STANDBY_TIMEOUT
  GUID_SYSTEM_AWAYMODE
  GUID_SYSTEM_BUTTON_SUBGROUP
  GUID_SYSTEM_COOLING_POLICY
  GUID_TYPICAL_POWER_SAVINGS
  GUID_UNATTEND_SLEEP_TIMEOUT
  GUID_USERINTERFACEBUTTON_ACTION
  GUID_VIDEO_ADAPTIVE_DISPLAY_BRIGHTNESS
  GUID_VIDEO_ADAPTIVE_PERCENT_INCREASE
  GUID_VIDEO_ADAPTIVE_POWERDOWN
  GUID_VIDEO_ANNOYANCE_TIMEOUT
  GUID_VIDEO_CURRENT_MONITOR_BRIGHTNESS
  GUID_VIDEO_DIM_TIMEOUT
  GUID_VIDEO_POWERDOWN_TIMEOUT
  GUID_VIDEO_SUBGROUP
  IID_HelperName
  IID_ID3DXAnimationController
  IID_ID3DXAnimationSet
  IID_ID3DXBaseEffect
  IID_ID3DXBaseMesh
  IID_ID3DXBuffer
  IID_ID3DXCompressedAnimationSet
  IID_ID3DXConstantTable
  IID_ID3DXEffect
  IID_ID3DXEffectCompiler
  IID_ID3DXEffectPool
  IID_ID3DXEffectStateManager
  IID_ID3DXFile
  IID_ID3DXFileData
  IID_ID3DXFileEnumObject
  IID_ID3DXFileSaveData
  IID_ID3DXFileSaveObject
  IID_ID3DXFont
  IID_ID3DXKeyframedAnimationSet
  IID_ID3DXLine
  IID_ID3DXMatrixStack
  IID_ID3DXMesh
  IID_ID3DXPMesh
  IID_ID3DXPRTBuffer
  IID_ID3DXPRTCompBuffer
  IID_ID3DXPRTEngine
  IID_ID3DXPatchMesh
  IID_ID3DXRenderToEnvMap
  IID_ID3DXRenderToSurface
  IID_ID3DXSPMesh
  IID_ID3DXSkinInfo
  IID_ID3DXSprite
  IID_ID3DXTextureGutterHelper
  IID_ID3DXTextureShader
  IID_IDirect3D9
  IID_IDirect3D9Ex
  IID_IDirect3D9ExOverlayExtension
  IID_IDirect3DAuthenticatedChannel9
  IID_IDirect3DBaseTexture9
  IID_IDirect3DCryptoSession9
  IID_IDirect3DCubeTexture9
  IID_IDirect3DDevice9
  IID_IDirect3DDevice9Ex
  IID_IDirect3DDevice9Video
  IID_IDirect3DIndexBuffer9
  IID_IDirect3DPixelShader9
  IID_IDirect3DQuery9
  IID_IDirect3DResource9
  IID_IDirect3DStateBlock9
  IID_IDirect3DSurface9
  IID_IDirect3DSwapChain9
  IID_IDirect3DSwapChain9Ex
  IID_IDirect3DTexture9
  IID_IDirect3DVertexBuffer9
  IID_IDirect3DVertexDeclaration9
  IID_IDirect3DVertexShader9
  IID_IDirect3DVolume9
  IID_IDirect3DVolumeTexture9
  MACHINE_POLICY_PRESENT_GUID
  NETWORK_MANAGER_FIRST_IP_ADDRESS_ARRIVAL_GUID
  NETWORK_MANAGER_LAST_IP_ADDRESS_REMOVAL_GUID
  NO_SUBGROUP_GUID
  PPM_IDLESTATES_DATA_GUID
  PPM_IDLESTATE_CHANGE_GUID
  PPM_IDLE_ACCOUNTING_EX_GUID
  PPM_IDLE_ACCOUNTING_GUID
  PPM_PERFMON_PERFSTATE_GUID
  PPM_PERFSTATES_DATA_GUID 
  PPM_PERFSTATE_CHANGE_GUID
  PPM_PERFSTATE_DOMAIN_CHANGE_GUID
  PPM_THERMALCONSTRAINT_GUID
  PPM_THERMAL_POLICY_CHANGE_GUID
  USER_POLICY_PRESENT_GUID
  GUID_DeviceType
  IID_ID3D10Asynchronous
  IID_ID3D10BlendState
  IID_ID3D10BlendState1
  IID_ID3D10Blob
  IID_ID3D10Buffer
  IID_ID3D10Counter
  IID_ID3D10Debug
  IID_ID3D10DepthStencilState
  IID_ID3D10DepthStencilView
  IID_ID3D10Device
  IID_ID3D10Device1
  IID_ID3D10DeviceChild
  IID_ID3D10Effect
  IID_ID3D10EffectBlendVariable
  IID_ID3D10EffectConstantBuffer
  IID_ID3D10EffectDepthStencilVariable
  IID_ID3D10EffectDepthStencilViewVariable
  IID_ID3D10EffectMatrixVariable
  IID_ID3D10EffectPass
  IID_ID3D10EffectPool
  IID_ID3D10EffectRasterizerVariable
  IID_ID3D10EffectRenderTargetViewVariable
  IID_ID3D10EffectSamplerVariable
  IID_ID3D10EffectScalarVariable
  IID_ID3D10EffectShaderResourceVariable
  IID_ID3D10EffectShaderVariable
  IID_ID3D10EffectStringVariable
  IID_ID3D10EffectTechnique
  IID_ID3D10EffectType
  IID_ID3D10EffectVariable
  IID_ID3D10EffectVectorVariable
  IID_ID3D10GeometryShader
  IID_ID3D10InfoQueue
  IID_ID3D10InputLayout
  IID_ID3D10Multithread
  IID_ID3D10PixelShader
  IID_ID3D10Predicate
  IID_ID3D10Query
  IID_ID3D10RasterizerState
  IID_ID3D10RenderTargetView
  IID_ID3D10Resource
  IID_ID3D10SamplerState
  IID_ID3D10ShaderReflection
  IID_ID3D10ShaderReflection1
  IID_ID3D10ShaderReflectionConstantBuffer
  IID_ID3D10ShaderReflectionType
  IID_ID3D10ShaderReflectionVariable
  IID_ID3D10ShaderResourceView
  IID_ID3D10ShaderResourceView1
  IID_ID3D10StateBlock
  IID_ID3D10SwitchToRef
  IID_ID3D10Texture1D
  IID_ID3D10Texture2D
  IID_ID3D10Texture3D
  IID_ID3D10VertexShader
  IID_ID3D10View
  IID_ID3D11Asynchronous
  IID_ID3D11BlendState
  IID_ID3D11Buffer
  IID_ID3D11ClassInstance
  IID_ID3D11ClassLinkage
  IID_ID3D11CommandList
  IID_ID3D11ComputeShader
  IID_ID3D11Counter
  IID_ID3D11Debug
  IID_ID3D11DepthStencilState
  IID_ID3D11DepthStencilView
  IID_ID3D11Device
  IID_ID3D11DeviceChild
  IID_ID3D11DeviceContext
  IID_ID3D11DomainShader
  IID_ID3D11GeometryShader
  IID_ID3D11HullShader
  IID_ID3D11InfoQueue
  IID_ID3D11InputLayout
  IID_ID3D11PixelShader
  IID_ID3D11Predicate
  IID_ID3D11Query
  IID_ID3D11RasterizerState
  IID_ID3D11RenderTargetView
  IID_ID3D11Resource
  IID_ID3D11SamplerState
  IID_ID3D11ShaderReflection
  IID_ID3D11ShaderReflectionConstantBuffer
  IID_ID3D11ShaderReflectionType
  IID_ID3D11ShaderReflectionVariable
  IID_ID3D11ShaderResourceView
  IID_ID3D11SwitchToRef
  IID_ID3D11Texture1D
  IID_ID3D11Texture2D
  IID_ID3D11Texture3D
  IID_ID3D11UnorderedAccessView
  IID_ID3D11VertexShader
  IID_ID3D11View
  IID_ID3DX10BaseMesh
  IID_ID3DX10Font
  IID_ID3DX10Mesh
  IID_ID3DX10MeshBuffer
  IID_ID3DX10PMesh
  IID_ID3DX10PatchMesh
  IID_ID3DX10SPMesh
  IID_ID3DX10SkinInfo
  IID_ID3DX10Sprite
  IID_ID3DX10ThreadPump
  IID_ID3DX11FFT
  IID_ID3DX11Scan
  IID_ID3DX11SegmentedScan
  IID_ID3DX11ThreadPump
  IID_IDXGIAdapter
  IID_IDXGIAdapter1
  IID_IDXGIDevice
  IID_IDXGIDevice1
  IID_IDXGIDeviceSubObject
  IID_IDXGIFactory
  IID_IDXGIFactory1
  IID_IDXGIKeyedMutex
  IID_IDXGIObject
  IID_IDXGIOutput
  IID_IDXGIResource
  IID_IDXGISurface
  IID_IDXGISurface1
  IID_IDXGISwapChain
  WKPDID_D3DDebugObjectName
  CLSID_AudioReverb
  CLSID_AudioReverb_Debug
  CLSID_AudioVolumeMeter
  CLSID_AudioVolumeMeter_Debug
  CLSID_CDirectXFile
  CLSID_DirectDraw
  CLSID_DirectDraw7
  CLSID_DirectDrawClipper
  CLSID_DirectDrawFactory2
  CLSID_DirectInput
  CLSID_DirectInput8
  CLSID_DirectInputDevice
  CLSID_DirectInputDevice8
  CLSID_DirectSound
  CLSID_DirectSound8
  CLSID_DirectSoundCapture
  CLSID_DirectSoundCapture8
  CLSID_DirectSoundFullDuplex
  CLSID_DxDiagProvider
  CLSID_XACTAuditionEngine
  CLSID_XACTDebugEngine
  CLSID_XACTEngine
  CLSID_XAudio2
  CLSID_XAudio2_Debug
  DDVPTYPE_BROOKTREE
  DDVPTYPE_CCIR656
  DDVPTYPE_E_HREFH_VREFH
  DDVPTYPE_E_HREFH_VREFL
  DDVPTYPE_E_HREFL_VREFH
  DDVPTYPE_E_HREFL_VREFL
  DDVPTYPE_PHILIPS
  DS3DALG_HRTF_FULL
  DS3DALG_HRTF_LIGHT
  DS3DALG_NO_VIRTUALIZATION
  DSDEVID_DefaultCapture
  DSDEVID_DefaultPlayback
  DSDEVID_DefaultVoiceCapture
  DSDEVID_DefaultVoicePlayback
  GUID_All_Objects
  GUID_Button
  GUID_ColorControlCallbacks
  GUID_ConstantForce
  GUID_CustomForce
  GUID_D3DCallbacks2
  GUID_D3DCallbacks3
  GUID_D3DExtendedCaps
  GUID_D3DParseUnknownCommandCallback
  GUID_DDMoreCaps
  GUID_DDMoreSurfaceCaps
  GUID_DDStereoMode
  GUID_DSCFX_CLASS_AEC
  GUID_DSCFX_CLASS_NS
  GUID_DSCFX_MS_AEC
  GUID_DSCFX_MS_NS
  GUID_DSCFX_SYSTEM_AEC
  GUID_DSCFX_SYSTEM_NS
  GUID_DSFX_STANDARD_CHORUS
  GUID_DSFX_STANDARD_COMPRESSOR
  GUID_DSFX_STANDARD_DISTORTION
  GUID_DSFX_STANDARD_ECHO
  GUID_DSFX_STANDARD_FLANGER
  GUID_DSFX_STANDARD_GARGLE
  GUID_DSFX_STANDARD_I3DL2REVERB
  GUID_DSFX_STANDARD_PARAMEQ
  GUID_DSFX_WAVES_REVERB
  GUID_Damper
  GUID_DirectDrawPaletteStream
  GUID_DirectDrawSurfaceStream
  GUID_Friction
  GUID_HIDClass
  GUID_Inertia
  GUID_Joystick
  GUID_KernelCallbacks
  GUID_KernelCaps
  GUID_Key
  GUID_KeyboardClass
  GUID_MediaClass
  GUID_Miscellaneous2Callbacks
  GUID_MiscellaneousCallbacks
  GUID_MotionCompCallbacks
  GUID_MouseClass
  GUID_NTCallbacks
  GUID_NonLocalVidMemCaps
  GUID_OptSurfaceKmodeInfo
  GUID_OptSurfaceUmodeInfo
  GUID_POV
  GUID_RampForce
  GUID_RxAxis
  GUID_RyAxis
  GUID_RzAxis
  GUID_SawtoothDown
  GUID_SawtoothUp
  GUID_Sine
  GUID_Slider
  GUID_Spring
  GUID_Square
  GUID_SysKeyboard
  GUID_SysKeyboardEm
  GUID_SysKeyboardEm2
  GUID_SysMouse
  GUID_SysMouseEm
  GUID_SysMouseEm2
  GUID_Triangle
  GUID_Unknown
  GUID_UserModeDriverInfo
  GUID_UserModeDriverPassword
  GUID_VideoPortCallbacks
  GUID_VideoPortCaps
  GUID_XAxis
  GUID_YAxis
  GUID_ZAxis
  GUID_ZPixelFormats
  IID_IDDVideoPortContainer
  IID_IDirectDraw
  IID_IDirectDraw2
  IID_IDirectDraw4
  IID_IDirectDraw7
  IID_IDirectDrawClipper
  IID_IDirectDrawColorControl
  IID_IDirectDrawFactory2
  IID_IDirectDrawGammaControl
  IID_IDirectDrawOptSurface
  IID_IDirectDrawPalette
  IID_IDirectDrawPalette2
  IID_IDirectDrawSurface
  IID_IDirectDrawSurface2
  IID_IDirectDrawSurface3
  IID_IDirectDrawSurface4
  IID_IDirectDrawSurface7
  IID_IDirectDrawSurfaceNew
  IID_IDirectDrawVideoPort
  IID_IDirectDrawVideoPortNotify
  IID_IDirectInput2A
  IID_IDirectInput2W
  IID_IDirectInput7A
  IID_IDirectInput7W
  IID_IDirectInput8A
  IID_IDirectInput8W
  IID_IDirectInputA
  IID_IDirectInputDevice2A
  IID_IDirectInputDevice2W
  IID_IDirectInputDevice7A
  IID_IDirectInputDevice7W
  IID_IDirectInputDevice8A
  IID_IDirectInputDevice8W
  IID_IDirectInputDeviceA
  IID_IDirectInputDeviceW
  IID_IDirectInputEffect
  IID_IDirectInputEffectDriver
  IID_IDirectInputJoyConfig
  IID_IDirectInputJoyConfig8
  IID_IDirectInputPIDDriver
  IID_IDirectInputW
  IID_IDirectSound
  IID_IDirectSound3DBuffer
  IID_IDirectSound3DListener
  IID_IDirectSound8
  IID_IDirectSoundBuffer
  IID_IDirectSoundBuffer8
  IID_IDirectSoundCapture
  IID_IDirectSoundCaptureBuffer
  IID_IDirectSoundCaptureBuffer8
  IID_IDirectSoundCaptureFXAec
  IID_IDirectSoundCaptureFXNoiseSuppress
  IID_IDirectSoundFXChorus
  IID_IDirectSoundFXCompressor
  IID_IDirectSoundFXDistortion
  IID_IDirectSoundFXEcho
  IID_IDirectSoundFXFlanger
  IID_IDirectSoundFXGargle
  IID_IDirectSoundFXI3DL2Reverb
  IID_IDirectSoundFXParamEq
  IID_IDirectSoundFXWavesReverb
  IID_IDirectSoundFullDuplex
  IID_IDirectSoundNotify
  IID_IDirectXFile
  IID_IDirectXFileBinary
  IID_IDirectXFileData
  IID_IDirectXFileDataReference
  IID_IDirectXFileEnumObject
  IID_IDirectXFileObject
  IID_IDirectXFileSaveObject
  IID_IDxDiagContainer
  IID_IDxDiagProvider
  IID_IKsPropertySet
  IID_IReferenceClock
  IID_IXACT3Engine
  IID_IXAudio2
  TID_D3DRMAnimation
  TID_D3DRMAnimationKey
  TID_D3DRMAnimationOptions
  TID_D3DRMAnimationSet
  TID_D3DRMAppData
  TID_D3DRMBoolean
  TID_D3DRMBoolean2d
  TID_D3DRMCamera
  TID_D3DRMColorRGB
  TID_D3DRMColorRGBA
  TID_D3DRMCoords2d
  TID_D3DRMExternalVisual
  TID_D3DRMFloatKeys
  TID_D3DRMFrame
  TID_D3DRMFramePosition
  TID_D3DRMFrameRotation
  TID_D3DRMFrameTransformMatrix
  TID_D3DRMFrameVelocity
  TID_D3DRMGuid
  TID_D3DRMIndexedColor
  TID_D3DRMInfo
  TID_D3DRMInlineData
  TID_D3DRMLight
  TID_D3DRMLightAttenuation
  TID_D3DRMLightPenumbra
  TID_D3DRMLightRange
  TID_D3DRMLightUmbra
  TID_D3DRMMaterial
  TID_D3DRMMaterialAmbientColor
  TID_D3DRMMaterialArray
  TID_D3DRMMaterialDiffuseColor
  TID_D3DRMMaterialEmissiveColor
  TID_D3DRMMaterialPower
  TID_D3DRMMaterialSpecularColor
  TID_D3DRMMaterialWrap
  TID_D3DRMMatrix4x4
  TID_D3DRMMesh
  TID_D3DRMMeshFace
  TID_D3DRMMeshFaceWraps
  TID_D3DRMMeshMaterialList
  TID_D3DRMMeshNormals
  TID_D3DRMMeshTextureCoords
  TID_D3DRMMeshVertexColors
  TID_D3DRMProgressiveMesh
  TID_D3DRMPropertyBag
  TID_D3DRMRightHanded
  TID_D3DRMStringProperty
  TID_D3DRMTextureFilename
  TID_D3DRMTextureReference
  TID_D3DRMTimedFloatKeys
  TID_D3DRMUrl
  TID_D3DRMVector
  TID_DXFILEHeader
EndImport
; IDE Options = PureBasic 5.20 beta 10 LTS (Windows - x64)
; CursorPosition = 693
; FirstLine = 668
; EnableXP
; EnableCompileCount = 0
; EnableBuildCount = 0